Wednesday, April 2, 2014

The world's first open source, open content feature film needs your support!

After producing several successful short films over the last decade, the Blender Foundation is in the early stages of producing its first feature film. Codenamed "Project Gooseberry", it will be created by a worldwide network of studios from 5 continents, entirely with open source software. It will be Directed by Matthieu Auvray, who is probably best known for his hilarious series of shorts named "Babioles". When the movie is finished, it will be released to the creative commons, along with its production assets, and additional training material.

This means anyone anywhere with an internet connection who wants to learn how an animated feature film is made will have access to all the software and production assets to make their own movie!

As far as I can tell, this is a world first.

A major part of the funding for this project is coming from the public, via a crowd funding campaign.
If you support the idea of giving any artist anywhere free access to the tools and assets to make their own animated movies, or if you just like the idea of experimenting with the way movies are made, please consider donating to the project. Every little bit counts!

Are you interested in learning about 3d animation in general or Blender in particular?

...then this is a unique opportunity. If you choose to help fund the project by subscribing to the Blender Cloud, you will have access to the movie's assets as it's in production! Currently the cloud has all the material from the previous Blender Foundation short films, as well as other training material on a wide range of subjects.

Check out the Gooseberry website, and if you like the idea, donate!

Wednesday, December 11, 2013

Some old band posters

Here are a collection of posters for my old band "Oscar".
It had a constantly shifting lineup, so I never bothered to represent the band members, instead inventing weird fantasy lineups...
Some of these were done in a real hurry, mainly with ink/brush and felt tipped pen
There are some more over on my deviant art page...

Tuesday, April 16, 2013

Blender Addon : Automatic Rig Layer Panel

Here's a simple addon I just wrote for Blender. It automatically generates a panel in the Properties shelf for toggling visibility for the layers of a rig. Previously this required a custom python script for each character, but by using this addon you can have a panel simply by adding some extra properties to your rig.

Firstly, download and install it from here:
(copy and paste it into a new text file, save it as "", then install and enable it in Blender via the user prefs)

Now all you have to do is prepare your rig...

  1. Make a property called "autoRigLayers" and set its value to "1"
  2. Make a property called "layer.1" and set its value to the appropriate layer name.
  3. Repeat step 2 for all the rig layers that you want to appear on the panel

Optionally you can set the number of columns in the panel. This is done by adding property called "layer.cols" and setting its value to a whole number.

Hope this is useful to you. Let me know in the comments below if you find any major bugs.

Tuesday, February 12, 2013

New short movie - Caminandes

At the end of last year I got together with Pablo Vazquez and Francesco Siddi to make a short movie. The idea was to do something simple and quick. Pablo and I came up with a story involving 2 of his characters, Koro and Pichin. who are based on animals from Pablo's home territory of Patagonia. We also wanted to finish the whole thing in about 2 weeks.

I ended up doing the principal animation on all but 2 of the shots (that's about a minute's worth of animation in 2 weeks). Unfortunately the rendering side of things took longer than expected, largely due to some technical hitches we encountered, but in the end we finished it and I'm actually quite happy with it!

We also got the very talented Jan Morgenstern to make us a Carl Stalling / Warner Bros type soundtrack, and as soon we added it the whole thing came alive.

Check it out:

We're hoping to do some more shorts in this style in the future. They sure are fun to work on, and I think we can get a style that you don't often see in other shorts being released these days.

Check out for more info.